Hits Since 4/6/2002
|Xide - 1 September 2004 at 4:18 AM (EST)|
|I'm having some trouble with my email provider right now - so many (probably all) queries will go unanswered. This is also affecting order processing. Please hold off on registering TWX Proxy until it is resolved, otherwise there may be a bit of delay in processing your request. If anyone has a problem I suggest posting it in the forum and I will try to check this as regularly as possible.|
Sorry for the trouble, hopefully this will be resolved soon.
|Xide - 19 July 2004 at 4:57 AM (EST)|
|Well, Big Game 3 blew up sky high.|
Problems with sub-space cheating and other related things have caused SG to shut down the game. An unfortunate Act of God has destroyed the hard drive holding the game, and all data has been lost.
On to Big Game 3.1 ...
SG will be organising another round over the next few weeks. If your interested in participating, look for details on the forum at twgs.org.
I won't be playing this round - I just plain old don't have time! Hopefully the organising will go smoothly the 3rd time around.
|Xide - 13 June 2004 at 5:49 AM (EST)|
|Those that are signed up for big game, the teams have been posted at twgs.org. Cherokee's team (Team CK) can be found here and my team (Team X) can be found here.|
Its important that anyone that has any problems with a person they are corped with let their captain know within the next 3 days. You can contact me using my email address on this site, or CK through the address posted on his website. After this period, we'll be assuming the teams are fixed and will begin detailing strategy in preparation for the game opening on July 2nd.
An important change to note is that Kemper3 has been exchanged to Team CK, and Timborulz is now on Team X. Riddick (Res Judicata) has also been dropped from the game.
|Xide - 11 June 2004 at 7:27 AM (EST)|
|TWX Proxy v2.03 will contain a new feature that I think many people will enjoy using: The ability to record and play back full ANSI capture files at the same speed they were recorded at.|
This works completely as an extension to the current logging system in TWX Proxy, so you can safely record everything you do in a capture file, then edit the important parts out of it after they happen.
The design is totally focused on kill captures, but it can be used for literally anything from bug reports to giving evidence of cheating players. People will be able to enjoy watching the recorded play of others without trying to guess at time periods on simple text logs.
I want to specially thank Cbs228 for this feature - it was totally his idea.
The current release date for v2.03 is expected to be after Big Game 3.
|Cherokee - 9 June 2004 at 4:30 PM (EST)|
| The Reverend is going to open a 5k version of my new Back to Basics game at twgs.thereverend.org this Friday at 9pm eastern time. It's 3 traders/corp, 5k sectors, 2k turns, 2 million starting colonists.|
Hope to see a good turnout...
|Xide - 27 May 2004 at 5:30 AM (EST)|
|Space Ghost has set the date for the next Big Game!!!|
This has the look of a blast of a game, with two massive teams going head to head until the end. SG has already run two of these games and they were both a ton of fun for new players and veterans alike. You don't need to be a hotshot player to partake in this one.
Check it out here
|Xide - 11 May 2004 at 4:59 AM (EST)|
|Elderprophet is getting closer to the release of his haggling algorithm.|
This algorithm will prove to be one of the most influential tools ever released for TW. I believe that once it goes public it will be difficult to compete without.
EP is keeping a weblog updated on his progress - you can find it here
|Xide - 6 May 2004 at 12:27 AM (EST)|
|SupG has given up TWX Scripting and released all his scripts with their source code publically.|
For more details check out his website.
I can fully understand his decision and I applaud the work he has done for the TW community over the last few years. SupG has been a huge help in making the TWX Proxy project a success and I wish him all the best in his retirement.
|Cherokee - 22 April 2004 at 12:35 PM (EST)|
|-- updated 4/22 --|
The winning corp in this game of TW CHESS will each receive a free CK License to use the TWX scripts in the CK Combat Pack.
Also, I'd like to reiterate... you ARE allowed to dupe within the same corp... so all 4 accounts can be played by 1 person if you so choose.
-- end of update --
|Cherokee - 20 April 2004 at 9:40 PM (EST)|
|TW CHESS 2004 will open this Saturday, the 24th of April, at 12 noon eastern time.|
Standard TW Chess v2 edits will be used, with standard TW Chess rules. The server will run TWGS version 3.11.55 for the duration of the game.
4/corp, 800 turns, 5k sectors
Corp CEOs will need to register in advance so I can set up your corps/planets. The registration form is now online at http://tavern.homeip.net